Morgurr

Morgurr is the capital of Moqurr'as"'If you're not here defending your kind, you're not a true orc' - Rag-Ragg Khal"

Population
The population of 47 000 Morgurians is mostly orcs (about 40 000) and around 1200 ogres and the rest are goblins. There might be a few citizens of other races but the cases are really rare and they have to be approved by the leader personally.

Government
The city is lead by the ruthless orcish warchief Ordomm Khal. He defines every rule and law the city has. He is respected and most inhabitants obey him over anything

History
The city was once a peaceful village full of orcs who were peaceful and worked together, until the ogres attacked from the nearby mountain village of Ghop. The ogres were vastly outnumbered and lost to the orcs and they were enslaved by the orc population. But the ogres were allied to the sneaky and rich goblins. The goblins promised to help them grow their civilization if they released the ogres, and surprisingly they did agree to that.

Geography
There is a swamp right to the east of the city, and also a few mountains surrounding it, which hold the ruins of the village of Ghop.

Defence
The city has 10 000 orc warriors and giant ogres patrolling outside the city at all times. Also goblins are seen scouting the parameters often from the mountains. They also use the swamp to ther advantage

Natural resources
The area is home to Mogur Wolves and Mogphants. The swamp holds a lots of dead Mogphants. Their bones and skin is collected for building homes and tools. There are also mines just outside the city which contain high amounts of Blue Steel and Cranium which are great for building weapons and armor.